[x264-devel] cmake based build system for x264?

Peter Steinbach steinbach at scionics.de
Fri Sep 9 17:46:51 CEST 2016


Dear x264 devs,

For one of my projects, I have x264 as a dependency through ffmpeg. As 
there is "only" autotools/configure based build support for x264, I had 
quite some troubles building x264 on windows 7 with visual studio 14. No 
trouble at all with building x264 on Linux and/or OSX.

After quite some trial and error, I thought that it'd be nice to have 
"native" build support on Windows 7 (or other Windows flavors). So I sat 
down and hacked together some lines of cmake code to build x264. I am 
currently able to build the static library and the command line app (I 
hope to have the DLL done early next week).

I was wondering if this community would be interested in using this 
cmake setup for x264. My cmake files are not yet feature comparable with 
the existing configure script. But that is more a matter of time than of 
possibility.

Looking forward to your feedback,
Peter

PS. the windows app appears to be producing the same outputs as on 
Linux/OSX. But a couple of features don't work yet (CPU features etc).


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