[x264-devel] cmake based build system for x264?
Enrico Migliore
enrico.migliore at fatti.com
Fri Sep 9 17:57:55 CEST 2016
Dear Peter,
that would be a very interesting ans useful work!
Enrico Migliore
> Dear x264 devs,
>
> For one of my projects, I have x264 as a dependency through ffmpeg. As
> there is "only" autotools/configure based build support for x264, I
> had quite some troubles building x264 on windows 7 with visual studio
> 14. No trouble at all with building x264 on Linux and/or OSX.
>
> After quite some trial and error, I thought that it'd be nice to have
> "native" build support on Windows 7 (or other Windows flavors). So I
> sat down and hacked together some lines of cmake code to build x264. I
> am currently able to build the static library and the command line app
> (I hope to have the DLL done early next week).
>
> I was wondering if this community would be interested in using this
> cmake setup for x264. My cmake files are not yet feature comparable
> with the existing configure script. But that is more a matter of time
> than of possibility.
>
> Looking forward to your feedback,
> Peter
>
> PS. the windows app appears to be producing the same outputs as on
> Linux/OSX. But a couple of features don't work yet (CPU features etc).
> _______________________________________________
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--
Cordiali Saluti - Best Regards
Enrico Migliore
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Enrico Migliore
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