[x265] [PATCH] asm: sse4 10bit code for sign primitive
Rajesh Paulraj
rajesh at multicorewareinc.com
Thu Jun 25 12:33:13 CEST 2015
Sorry . Both are same primitive. I will correct it and resend the two
patches.
On Thu, Jun 25, 2015 at 3:34 PM, Deepthi Nandakumar <
deepthi at multicorewareinc.com> wrote:
>
>
> On Thu, Jun 25, 2015 at 2:19 PM, <rajesh at multicorewareinc.com> wrote:
>
>> # HG changeset patch
>> # User Rajesh Paulraj<rajesh at multicorewareinc.com>
>> # Date 1435219198 -19800
>> # Thu Jun 25 13:29:58 2015 +0530
>> # Node ID a03487d6295cf89b065eff36e5c1ec4ee4253243
>> # Parent b1af4c36f48a4500a4912373ebcda9a5540b5c15
>> asm: sse4 10bit code for sign primitive
>>
>> calSign 6.16x 356.91 2197.63
>>
>> diff -r b1af4c36f48a -r a03487d6295c source/common/x86/asm-primitives.cpp
>> --- a/source/common/x86/asm-primitives.cpp Wed Jun 24 10:36:15 2015
>> -0500
>> +++ b/source/common/x86/asm-primitives.cpp Thu Jun 25 13:29:58 2015
>> +0530
>> @@ -1097,6 +1097,7 @@
>> p.saoCuOrgE3[0] = PFX(saoCuOrgE3_sse4);
>> p.saoCuOrgE3[1] = PFX(saoCuOrgE3_sse4);
>> p.saoCuOrgB0 = PFX(saoCuOrgB0_sse4);
>> + p.sign = x265_calculateSign_sse4;
>>
>> This should be PFX().
>
>
>> LUMA_ADDAVG(sse4);
>> CHROMA_420_ADDAVG(sse4);
>> diff -r b1af4c36f48a -r a03487d6295c source/common/x86/loopfilter.asm
>> --- a/source/common/x86/loopfilter.asm Wed Jun 24 10:36:15 2015 -0500
>> +++ b/source/common/x86/loopfilter.asm Thu Jun 25 13:29:58 2015 +0530
>> @@ -40,6 +40,7 @@
>> cextern pw_2
>> cextern pw_1023
>> cextern pb_movemask
>> +cextern pw_1
>>
>>
>>
>> ;============================================================================================================
>> @@ -1419,3 +1420,49 @@
>>
>> .end:
>> RET
>> +
>>
>> +;-----------------------------------------------------------------------------
>> +; void calSign(int8_t *dst, const pixel *src1, const pixel *src2, const
>> int endX)
>>
>> +;-----------------------------------------------------------------------------
>> +%if HIGH_BIT_DEPTH
>> +INIT_XMM sse4
>> +cglobal calculateSign, 4, 7, 5
>> + mova m0, [pw_1]
>> + mov r4d, r3d
>> + shr r3d, 4
>> + add r3d, 1
>> + mov r5, r0
>> + movu m4, [r0 + r4]
>> +.loop
>> + movu m1, [r1] ; m2 = pRec[x]
>> + movu m2, [r2] ; m3 = pTmpU[x]
>> +
>> + pcmpgtw m3, m1, m2
>> + pcmpgtw m2, m1
>> + pand m3, m0
>> + por m3, m2
>> + packsswb m3, m3
>> + movh [r0], xm3
>> +
>> + movu m1, [r1 + 16] ; m2 = pRec[x]
>> + movu m2, [r2 + 16] ; m3 = pTmpU[x]
>> +
>> + pcmpgtw m3, m1, m2
>> + pcmpgtw m2, m1
>> + pand m3, m0
>> + por m3, m2
>> + packsswb m3, m3
>> + movh [r0 + 8], xm3
>> +
>> + add r0, 16
>> + add r1, 32
>> + add r2, 32
>> + dec r3d
>> + jnz .loop
>> +
>> + mov r6, r0
>> + sub r6, r5
>> + sub r4, r6
>> + movu [r0 + r4], m4
>> + RET
>> +%endif
>> diff -r b1af4c36f48a -r a03487d6295c source/common/x86/loopfilter.h
>> --- a/source/common/x86/loopfilter.h Wed Jun 24 10:36:15 2015 -0500
>> +++ b/source/common/x86/loopfilter.h Thu Jun 25 13:29:58 2015 +0530
>> @@ -37,7 +37,8 @@
>> void PFX(saoCuOrgB0_ ## cpu)(pixel* rec, const int8_t* offsetBo, int
>> ctuWidth, int ctuHeight, intptr_t stride); \
>> void PFX(saoCuStatsE2_ ## cpu)(const pixel *fenc, const pixel *rec,
>> intptr_t stride, int8_t *upBuff1, int8_t *upBufft, int endX, int endY,
>> int32_t *stats, int32_t *count); \
>> void PFX(saoCuStatsE3_ ## cpu)(const pixel *fenc, const pixel *rec,
>> intptr_t stride, int8_t *upBuff1, int endX, int endY, int32_t *stats,
>> int32_t *count); \
>> - void PFX(calSign_ ## cpu)(int8_t *dst, const pixel *src1, const
>> pixel *src2, const int endX);
>> + void PFX(calSign_ ## cpu)(int8_t *dst, const pixel *src1, const
>> pixel *src2, const int endX); \
>> + void PFX(calculateSign_ ## cpu)(int8_t *dst, const pixel *src1,
>> const pixel *src2, const int endX);
>>
>> Whats the difference between calculateSign_ and calSign_? They have the
> same function signature and are assigned to the same primitive?
>
>
>> DECL_SAO(sse4);
>> DECL_SAO(avx2);
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>>
>
>
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