[libbluray-devel] Found a JRE compiled for Android (ARM)

Shaya Potter spotter at gmail.com
Sat Jan 23 20:33:02 UTC 2021


so seems related to the issue I mentioned

https://stackoverflow.com/questions/59608865/library-is-not-accessible-for-the-namespace-classloader-namespace

seems to be that the solution is that you will have to include it in the
apk itself.

On Sat, Jan 23, 2021 at 10:26 PM Vitor Dall'Acqua <veggav at gmail.com> wrote:

> Well... managed to get it to see...
>
> 2021-01-23 18:21:35.375 T:19738   DEBUG <general>: CBlurayCallback::Logger
> - bdj.c:311: Opening /storage/emulated/0/JAVA/jre/lib/aarch64/server/libjvm
> ...
>
> 2021-01-23 18:21:35.377 T:19738   DEBUG <general>: CBlurayCallback::Logger
> - dl_posix.c:54: can't open library
> '/storage/emulated/0/JAVA/jre/lib/aarch64/server/libjvm.so': dlopen failed:
> library "/storage/emulated/0/JAVA/jre/lib/aarch64/server/libjvm.so" needed
> or dlopened by
> "/mnt/expand/cab01563-bcca-48fa-a0bf-0fbddaf9b192/app/org.xbmc.kodi19DV-BHAaVSj7u8lhvDk_OSQttQ==/lib/arm64/libkodi.so"
> is not accessible for the namespace "classloader-namespace"
>
>
>
>
>
> On Sat, Jan 23, 2021 at 3:30 PM Shaya Potter <spotter at gmail.com> wrote:
>
>>
>> i looked at what they call "source code", its not source (unless I'm
>> missing it).  It's just the pre built binaries.
>>
>> I didn't say that google did that exactly, I said, I think they have made
>> it difficult to put executables there in Android Q (with that said, might
>> not be a near term proble if the app isn't targeted specifically to android
>> Q's API level, which kodi probably is not).  What I also said, I dont know
>> how that would impact dlopen (which is not directly executing the program)
>> if android would block that as well.
>>
>> with that said, I'd still think (perhaps incorrectly) from a security
>> point of view, kodi would want to ship the jvm within their apk as this
>> would prevent external things from breaking it and not have it provided by
>> the user (then again, on all desktop environments it is provided by the
>> user).
>>
>> for reference where I came across a discussion a bit ago:
>> https://www.reddit.com/r/androiddev/comments/b2inbu/psa_android_q_blocks_executing_binaries_in_your/
>>
>> if I had to guess, it probably would work for now (even on Q), but in the
>> future there might be issues as google prevents older and older api targets
>> from being updated in the play store.
>>
>> On Sat, Jan 23, 2021 at 8:08 PM Vitor Dall'Acqua <veggav at gmail.com>
>> wrote:
>>
>>> But Shaya, the source is present in the linked file here.
>>>
>>> The thing is that it's beyond my capabilities try to add this to Kodi as
>>> a dependency.
>>> Also another problem I'm seeing here is that while I'm able to pack into
>>> an apk the libjvm.so so it is installed when you install Kodi, this isn't
>>> the case for the .jar files.
>>>
>>> You mentioned that Google made sure to close down the possibility of
>>> loading a .so file from outside the app folder?
>>> So you think even if libbluray could read /storage/emulated/0/ it would
>>> fail in use the libjvm?
>>>
>>> On Sat, Jan 23, 2021 at 2:30 PM Shaya Potter <spotter at gmail.com> wrote:
>>>
>>>> vitor, I'd think that kodi's path manipulation wouldn't impact the jre
>>>> at all.  It's just for internal kodi use for themes and media and the like,
>>>> but nothing to do with OS operations (and petri can verify if this or true,
>>>> motivated the need for libbluray to have the ability to a pluggable set of
>>>> file system operations that could be provided to it).  But while libbluray
>>>> can use the a provided set of operations, the jvm can't.
>>>>
>>>> I'd think one of your goals should be to get the group that made those
>>>> jvm binaries to release the source and build for it, then kodi can include
>>>> it as part of their build process and even ship with it in the play store.
>>>> I'd think vlc would be interested in this, as well?  This would also be
>>>> necessary as would have to ship different jvm's for 32 bit kodi and 64 bit.
>>>>
>>>> On Sat, Jan 23, 2021 at 2:22 PM Vitor Dall'Acqua <veggav at gmail.com>
>>>> wrote:
>>>>
>>>>> Petri, do you happen to have the source with your latest changes?
>>>>>
>>>>> code.videolan.org is down and I would like to work on this during the
>>>>> weekend.
>>>>>
>>>>> On Fri, Jan 22, 2021 at 6:08 PM Petri Hintukainen <
>>>>> phintuka at users.sourceforge.net> wrote:
>>>>>
>>>>>> pe, 2021-01-22 kello 16:54 -0300, Vitor Dall'Acqua kirjoitti:
>>>>>> > I have not tried to build Java from source.
>>>>>> > The version used by Termux, can be found as pre compiled and source
>>>>>> > here:
>>>>>> >
>>>>>> https://github.com/Hax4us/java/releases/download/v8/jdk8_aarch64.tar.gz
>>>>>> >
>>>>>> > I can give a go with Kodi, which is what I'm familiar with, to git
>>>>>> > clone the latest changes from libbluray, add the lib/arm/client to
>>>>>> it
>>>>>> > and add the files from that archive linked here.
>>>>>> > Does it still need a bin folder inside? is the structure correct
>>>>>> > there?
>>>>>>
>>>>>> Structure seems to be normal. I think you need only files from
>>>>>> /jdk8/jre/ and maybe from /glib/ (?).
>>>>>>
>>>>>> JAVA_HOME would point to .../jdk8/ or .../jdk8/jre/. Or, you could try
>>>>>> if simply symlinking .../jdk8/jre/lib/aarch64/server/libjvm.so next to
>>>>>> libbluray.so works.
>>>>>>
>>>>>> The files in top-level bin folder are wrapper scripts. Looking at
>>>>>> those, you may need to set LD_LIBRARY_PATH so that libraries from
>>>>>> /glib
>>>>>> can be found. But I don't know if JVM needs those, or if those are
>>>>>> only
>>>>>> used with some of the applications.
>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> libbluray-devel mailing list
>>>>>> libbluray-devel at videolan.org
>>>>>> https://mailman.videolan.org/listinfo/libbluray-devel
>>>>>>
>>>>> _______________________________________________
>>>>> libbluray-devel mailing list
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>>>>> https://mailman.videolan.org/listinfo/libbluray-devel
>>>>>
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