[x265] Bitbucket / Multicoreware bug tracker relevance?
Webterminate Catchall
catchall at webterminate.com
Thu Mar 10 13:41:43 CET 2016
Thanks for your quick response Deepthi! -- I've now posted more info at
https://bitbucket.org/multicoreware/x265/issues/214/ghosting-artefacts-even-with-low-crf-when
... but in case anyone on this list wants to see it, here it is:
I didn't set many arguments specifically, I just went with the x265
default settings, both when using ffmpeg and when using x265 directly.
Also tried it with the latest ffmpeg binaries I could find for Windows
last night, and the problem remains very visible at CRF 22 which
otherwise gives good image quality. It seems particularly bad when
dealing with slightly blurry source material. Flickering is still pretty
visible as the yellow text scrolls over some of the fainter stars in the
iconic opening sequence of Star Wars.
Input line was simply: -i .\starwars-test-src.mkv -an -vcodec libx265
Reported settings were:
x265 [info]: HEVC encoder version 1.9
x265 [info]: build info [Windows][GCC 5.2.0][64 bit] 8bit
x265 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX AVX2
FMA3 LZCNT BMI2
x265 [info]: Main profile, Level-3 (Main tier)
x265 [info]: Thread pool created using 4 threads
x265 [info]: frame threads / pool features : 2 / wpp(10 rows)
x265 [warning]: Source height < 720p; disabling lookahead-slices
x265 [info]: Coding QT: max CU size, min CU size : 64 / 8
x265 [info]: Residual QT: max TU size, max depth : 32 / 1 inter / 1 intra
x265 [info]: ME / range / subpel / merge : hex / 57 / 2 / 2
x265 [info]: Keyframe min / max / scenecut : 23 / 250 / 40
x265 [info]: Lookahead / bframes / badapt : 20 / 4 / 2
x265 [info]: b-pyramid / weightp / weightb : 1 / 1 / 0
x265 [info]: References / ref-limit cu / depth : 3 / 1 / 1
x265 [info]: AQ: mode / str / qg-size / cu-tree : 1 / 1.0 / 32 / 1
x265 [info]: Rate Control / qCompress : CRF-20.0 / 0.60
x265 [info]: tools: rd=3 psy-rd=2.00 signhide tmvp strong-intra-smoothing
x265 [info]: tools: deblock sao
So keyframe min = 23; max=250; scenecut=40
On Wed, Mar 9, 2016 at 12:45 AM, Webterminate Catchall <
catchall at webterminate.com> wrote:
> Dear all,
>
> What's the relevance of the bug tracker apparently run by Multicoreware
> on bitbucket.org? (https://bitbucket.org/multicoreware/x265/issues) ...
> Is this the central, authoritative bug tracker? Or should I report bugs
> for x265 somewhere else? A while ago I filed this:
>
>
https://bitbucket.org/multicoreware/x265/issues/214/ghosting-artefacts-even-with-low-crf-when
> ... but it got so little response that I'm wondering whether I've been
> reporting it to some fork or peripheral place that's not relevant for
> the actual development of x265.
>
> Cheers,
> :: Florian
>
> _______________________________________________
> x265-devel mailing list
> x265-devel at videolan.org
> https://mailman.videolan.org/listinfo/x265-devel
>
--
Deepthi Nandakumar
Engineering Manager, x265
Multicoreware, Inc
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